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Old Feb 26, 2007, 06:19 PM // 18:19   #1
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Default Which Elite skill is better for monk heroes?

I have heard many people say that they use Glimmer of Light on one of their monk heroes and when I tell them that I use healing light they tell me that Glimmer of Light is much much better and I should change the elite.

I don't understand why so here are the 2 skill descriptions incase you need to see them:

[skill]Glimmer of Light[/skill] [skill]Healing Light[/skill]

Tell me which one is better.
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Old Feb 28, 2007, 01:37 AM // 01:37   #2
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As any other skill, it depends on what situation you are going into. Healing light is nice in that if you have an enchant heavy team, you get energy back. At the same time, it's suffers from the same issue as most healing skills -- slow activation. Glimmer's advantage is that it has the fastest activation time, with low recharge to boot. It makes a nice counter to a quick spike. But given the way heroes work, which is hat they just spam healing skills to get a player to full health, I don't think this advantage is fully utilized, as it would be with a human monk.

Anyway, it really depends on the situation. If you monk is running out of energy more often than not, I would say go with healing light.
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Old Feb 28, 2007, 03:20 AM // 03:20   #3
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I use woh on DUnkoro because its so cheap and it has a good conditional heal. I don't know if the AI is smart enough to use the conditional heal... but it comes in handy.
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Old Feb 28, 2007, 03:27 AM // 03:27   #4
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Quote:
Originally Posted by divinechancellor
I use woh on DUnkoro because its so cheap and it has a good conditional heal. I don't know if the AI is smart enough to use the conditional heal... but it comes in handy.
In my experience Dunkoro will wait until a player is at or below 50% before using WoH.
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Old Feb 28, 2007, 09:13 AM // 09:13   #5
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Quote:
Originally Posted by Calen The Civl
In my experience Dunkoro will wait until a player is at or below 50% before using WoH.
I would guess word of healing would work that way.

I use Light of Deliverance with Dunkoro...he seems to wait until at least 1 or 2 people are below 80% health before he uses it.

As for which skill is better... Hmmm....I'd be tempted to say Healing Light, particularly if you have a protection monk as well...or a lot of enchantment casters. Maybe in areas of high interruption Glimmer of Light may be more worthwhile.
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Old Mar 01, 2007, 01:03 AM // 01:03   #6
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I'd say WoH or LoD. But if your running party enchantment heavy builds Healing Light would be a good option.

As for Glimmer of Light... i really can't see why people think its so good in PvE. Personally i think its absolutely bollocks.
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Old Mar 01, 2007, 01:44 AM // 01:44   #7
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Well I normally use LoD since the only thing dual hench monks can't really handle is heavy pressure to the entire party, which LoD takes care of.
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Old Mar 01, 2007, 01:50 AM // 01:50   #8
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i dunno why people even use hero monks they seem to be pretty doodoo compared to the hench monks... ive always had better luck with hench monks and bringing dmg heroes
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Old Mar 01, 2007, 07:26 PM // 19:26   #9
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Heroes don't use WoH "properly" They'll use it when someone is above 50%hp so I gave mines Glimmer. Healing Light might be too conditional for heroes to use. If the ally isn't enchanted, they might use it anyways meaning the energy-gain becomes useless.

Quote:
Originally Posted by KazeMitsui
i dunno why people even use hero monks they seem to be pretty doodoo compared to the hench monks... ive always had better luck with hench monks and bringing dmg heroes
You're the one who sets up the heroes. If they're doing bad, it's cause what you gave them =p

I'll only use 1 hero monk at the most. Hench monks are underrated for some reason. They can do well. I think people just like to blame the hench monks for their own problems. Even though you can customize everythin on your heroes, I'll still only take 1 monk hero at the most cause hench monks are not as bad as people say. I'd also rather bring heroes can do damage rather than having a monk-heavy team.
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Old Mar 02, 2007, 01:27 AM // 01:27   #10
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Quote:
Originally Posted by KazeMitsui
i dunno why people even use hero monks they seem to be pretty doodoo compared to the hench monks... ive always had better luck with hench monks and bringing dmg heroes
I tend to do that... Its usually the best choice imo. The healer hench in general do fine, if they don't its probably because you've overlured or are fighting Rain of Torment mobs. As offence goes, the quicker things die the less your monks have to heal, so really damaging heros are alot more useful. Hell even your monk heros can be great for offence, my Dervish, Warrior and Assassin all have them set up as Strength of Honour/Judges Insight smiters w/ a couple of prot skills, tears things apart with the right build on your character.
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Old Mar 02, 2007, 04:28 AM // 04:28   #11
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Dead monsters = No healing needed

The offense you can set up on heroes far overpowers henches. So its a lot easier to build a good offensive team and leave the healing to the henches. After all, they did keep two chapters worth of players alive before heroes ever got here.
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Old Mar 02, 2007, 06:21 PM // 18:21   #12
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If this will help, I was using these two monk builds when I was told to change to Glimmer of Light instead of Healing light...

[skill]Light Of Deliverance[/skill][skill]Dwayna's Kiss[/skill][skill]Orison Of Healing[/skill][skill]Ethereal Light[/skill][skill]Dismiss Condition[/skill][skill]Aegis[/skill][skill]Power Drain[/skill][skill]Rebirth[/skill]
[skill]Healing Light[/skill][skill]Dwayna's Kiss[/skill][skill]Orison of Healing[/skill][skill]Ethereal Light[/skill][skill]Smite Hex[/skill][skill]Aegis[/skill][skill]Power Drain[/skill][skill]Rebirth[/skill]

Attributes for both builds:
Healing Prayers --> 12+1+3
Protection Prayers --> 8+1
Divine Favor --> 8+1
Inspiration --> 7

Quote:
Originally Posted by Cathode Reborn
Heroes don't use WoH "properly" They'll use it when someone is above 50%hp so I gave mines Glimmer. Healing Light might be too conditional for heroes to use. If the ally isn't enchanted, they might use it anyways meaning the energy-gain becomes useless.
You are exactly the person I am talking about. That is exactly what the person that first told me to use glimmer of light said. The thing I don't understand is, Healing Light is better then Glimmer of Light even without the conditional part of the skill.

Last edited by Brian the Gladiator; Mar 02, 2007 at 06:30 PM // 18:30..
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Old Mar 04, 2007, 06:56 PM // 18:56   #13
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my dunkoro runs as a VERY good RC prot. and the areas im in, conditions are a big problem
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Old Mar 04, 2007, 08:47 PM // 20:47   #14
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Iv been using mantra of recall on mine. with 10 in inspiration it works well, and it the only e-managment they understand. it also makes inspired/revealed hex better.
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Old Mar 05, 2007, 07:25 AM // 07:25   #15
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Quote:
Originally Posted by Brian the Gladiator
The thing I don't understand is, Healing Light is better then Glimmer of Light even without the conditional part of the skill.
Well, perhaps the healing output of Healing Light is slightly better than that of Glimmer of Light. However, it also has twice the recharge time and it does take a whole second to cast and Glimmer only .25 seconds. Since Glimmer is highly spammable it would be my choice.

/Gwon
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Old Mar 06, 2007, 05:02 PM // 17:02   #16
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spammable = not recommended for heroes :P
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Old Mar 06, 2007, 05:49 PM // 17:49   #17
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Default I beg to differ yet again...

Quote:
Originally Posted by Obey The Cat
spammable = not recommended for heroes :P
I'd like to state that the best e-management for a PvE human monk is not to overheal; hero AI seems not to work that way. Therefore, I'd say it's not recommended unless you provide them with some energy management skills. Spammable, low cost skills and some inspirational energy management works wonders in my humble opinion.



/Gwon
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Old Mar 08, 2007, 07:49 AM // 07:49   #18
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Quote:
Originally Posted by KazeMitsui
i dunno why people even use hero monks they seem to be pretty doodoo compared to the hench monks... ive always had better luck with hench monks and bringing dmg heroes
My experience is the opposite, I find my hero monks outlast the hench monks by far and are very good at keeping the party alive. I have Dunkoro as a healer with Light of Deliverance, and Tahlkora as a prot with Shield of Regeneration.
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Old Mar 16, 2007, 05:48 PM // 17:48   #19
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Depends on the build. If you are running a Heal/Prot split (like you may be forced to do once you make it through the vortex) Healing Light works wonders for energy managment. Glimmering light is overrated for PvE - there are no real spikes that need quick healing. Even if there are some high DOT enemies, Heal/Prot monks will cast Prot Spirit pretty quickly.
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Old Mar 25, 2007, 11:09 PM // 23:09   #20
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Quote:
Originally Posted by Gwondolas Marillion
Well, perhaps the healing output of Healing Light is slightly better than that of Glimmer of Light. However, it also has twice the recharge time and it does take a whole second to cast and Glimmer only .25 seconds. Since Glimmer is highly spammable it would be my choice.
This is really shady word choice. You say that Healing light has twice the recharge... when the difference is 2 seconds. I could say, "Healing light heals for 15 more health and only takes 2 seconds longer to recharge."
You also didn't even mention the fact that Healing Light gives back 3 energy if a person is enchanted.

By the way, when that NOOB told me to switch out Healing Light for Glimmer, I actually showed him my entire monks builds where he saw the fact that they were using an aegis chain and would almost always get the benefits of the conditional effect.
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